Wednesday, April 27, 2005

Voice Recording

It's been busy around here. There's a bit of a transition going on at my job (which could leave me out of one), so that's been on my mind lately. We rounded up a new group of voices and recorded them last week; we're now left with one major role to cast, and one or two supporting roles. Here's the cast list to date: Grace Carreno, Tom Zack, Charles Reeder, Meghan Campbell, Andrew Carlson, and Elaine Clarke. One of these days I'll actually get around to posting the cast photos!

I went and designed much of the main title sequence after having an inspiration one night; I actually started trying to ape some of the typeface and graphics of the old 1930's movie trailers, but settled on something that looks like a 3-D version of something you'd see on late night Chiller Theater. The depth works great, and I'm happy.


I'm currently working on that opening sequence - another shot that has to be split into multiple layers to render without overloading the computer. This is taking longer than anticipated, but at least we're moving forward.

Tuesday, April 12, 2005

Steady As She Goes

Hit a bit of a setback, as the 20 second shot I was talking about in my last post had to be scrapped after a week's worth of work. It turns out I didn't calculate the axis of depth correctly for the 3D and both right and left eye views had to be trashed. This after rendering out six layers of elements per eye! The shot is now complete, and correctly registered, but talk about trying a man's faith.

I have moved on to other shots in the sequence, but progress is slow. I've abandoned the idea of animating everything and then coming back to render it later, in favor of setting up the animation and then rendering out the dual eye versions. This takes between 2-3 days per shot, and maybe more time will be required later, as the scenes become more complex. I'm doing this to check the final 3D version to make sure everything is correctly registered.